Possible applications

I) Mathematical software

The GRS method is based on sophisticated mathematical algorithms. These algorithms give rise to mathematical software which is actually an adjoined product of the GRS method: approximation of convex bodies by polyhedrons, operations with systems of linear inequalities and polyhedral sets (including polyhedral cones) as well as algorithms for adaptive covering of bounded sets. The GRS method can be used for exploration of controlled or perturbed dynamic systems.

II) Instrumental software

a) FEASIBLE GOALS for WINDOWS which may be used independently or as an additional system component for commercial LP systems which transforms them into multi-criteria visual choice systems;

b) additional system component for commercial simulation systems (VISUAL SIAN) which provides the opportunity to visualize the totality of simulation experiment results;

c) DATA BASE MINING with VISUAL MARKET software which gives an opportunity to visualize points in the attribute space corresponding to the tuples given in a data base in the form of a cloud providing by this better understanding the attribute trade-offs and helping to select a small number of appropriate tuples.

III) Adaptation to particular problems

a) decision and negotiation support as well as project screening in local, regional, international and global environmental problems like river and coastal waters as well as air pollution abatement planning;

b) visual analysis of national and international economic topics;

c) financial project screening like invester's portfolio choice, investment analysis, bank assets planning, etc (multi-dimensional frontier analysis);

d) incorporating of risk and environment into cost-efficiency analysis;

e) exploration of potential variants of new machinery project;

f) visual display of experimental results or telemetric data;

g) visual support for selecting appropriate variants in real estate buying and selling;

h) location of an enterprise, transportation planning, etc in the framework of Geographical Information Systems; etc.

IV) Computer-based laboratory works and educational games in the fields discussed above.